April 16 2025(Wed)
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EB116, N306
Beyond Translation poster

This talk explores how game engines can function as spaces for communication between different forms of intelligence without requiring traditional translation. Drawing from experiments in biotic games, AI interaction, and collective intelligence, the discussion examines how digital environments can serve as meeting points where human and non-human participants engage meaningfully while preserving their unique ways of being. The talk considers game engines not just as tools for entertainment, but as platforms for designing ontological spaces that enable meaningful play across cognitive boundaries without forcing these diverse intelligences to conform to a single mode of existence.

WORKSHOP | Sculpting for Cross-Intelligence Play
April 18th, 5pm - 8pm in N306

This workshop investigates how to design interfaces for meaningful interaction across different forms of intelligence. Participants will map the perceptual worlds of various entities before collaboratively creating interaction spaces that accommodate their distinct ways of being. Through hands-on exercises in prototyping and playtesting, attendees will explore challenges such as addressing temporal mismatches and perceptual differences between intelligences. The workshop draws on principles from game design and biology to develop practical approaches for creating shared experiential spaces where diverse forms of cognition can meet and interact on their own terms.