This course aims to provide students with the means to understand immersive media experiences, and conduct experiments from both a practical and a theoretical perspective. The course consists of lectures, research, discussion and studio-based practice. Students will learn to produce stereoscopic 3D images and photogrammetric 3D models, utilize multi-channel video and sound, and be introduced to the Unity game engine and VR hardware. For the final project, students produce VR environments in experimental and meaningful ways.