Blank Room is an interactive installation and time-based system that explores collective sleeplessness through a chatroom that only opens between midnight and sunrise. Combining speculative design, ambient sensing, and poetic interaction, Blank Room turns revenge bedtime procrastination into a shared ritual—and a small rebellion.
Project Video
Abstract
This installation begins with a familiar feeling: that moment late at night when, despite exhaustion, we choose not to sleep.
Sometimes called revenge bedtime procrastination, this behavior points to collective sleeplessness—a contemporary condition of life.
Can we think of such moments not as personal failures, but as invisible labor extracted by society?
Or perhaps as a site of quiet resistance?
Through a scaffolded bed, a nocturnal chatroom connected to light and thermal printing, and a speculative clock-in system for sleep, the project constructs a world where even rest becomes regulated, monitored, and subtly extracted. A performance video documents the artist staying overnight within the system, tracing the blurred boundary between bodily exhaustion and algorithmic attention. Visitors are invited to enter the space, trigger its mechanisms, and experience how private time is fractured and repurposed under late capitalism. Within this architecture of control, the chatroom functions as a fragile opening—offering no escape, but perhaps a flicker of presence, connection, or even quiet revenge.
Photos
Project Logbook
Website: https://fern-protocol-455.notion.site/Capstone-Personal-Blog-1fa2e3b1ae…
Keywords: Interactive Installation, Networked Space, Sleep & Time Alienation, Social Systems Design, Emotional Technology
Copyright Statement
Web frameworks: HTML/CSS/JS, Microsoft SignalR, WebSerial API
Hardware: Arduino, Thermal Printer, 220V Light Fixtures
Chat content was written by anonymous users, with awareness of exhibition context; no personal data was collected or stored.