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User Flow
A product suite designed to remind elderly individuals to complete daily tasks promptly
  • User Research
  • User Experience Design
  • Interaction Design
Louis Li

This product is designed to solve the problem of forgetting to complete tasks in time due to memo…

The Tie (1)
The Tie
  • Wearable Technology
  • Kidulting
  • Fashion
Ling Lin

The Tie, tie childhood and adulthood for kidults.

Irene Lu Sits on the Toilet
Civilized Bodies
  • Chinese digital culture
  • Installation
  • Machine learning
Phoebe Lemon

Civilized Bodies is an audiovisual installation that investigates the Chinese concept of Wenming…

The overall setup.
Calm Waves
  • Interactive
  • Simulation
  • Arduino-Processing Integration
Hongxi (Shane) Zheng

Calm Waves offers a serene surfing simulation using Arduino-controlled motors and Processing visu…

This is the poster of the project.
Leap In Dark: Game of Accessibility
  • Video Game
  • Disability
  • Accessibility
Xiao Liang

LEAP in the Dark is a 2D platform game designed to introduce you to the meaning and importance of…

Yuhan Wang sitting inside FLOAT
FLOAT
  • Tangible Interaction
  • Kinetic Installation
  • Haptic Feedback
Yuhan Wang

An interactive kinetic installation that connects the virtual to the reality. Audiences are able…

Reality+ at Capstone Show
Reality+: Immersive Speculation on the Normalization of Virtual Reality in Future Daily Life
  • Virtual Reality Integration
  • Speculative Design
  • Immersive Experience
Liuliu Zhu

Reality+: Bridging Virtual Worlds to Everyday Life. Explore a speculative future where virtual re…

Jellyfish installation
Tides rise and fall
  • Elemental Media Philosophy
  • Marine Biology
  • Kinetic Installation
Xiao Peng

Tides rise and fall is a kinetic installation exploring the connection between marine life and lu…

Player's Interaction
SynthCraft
  • Synesthesia
  • 3D Sandbox Game
  • Sharing
Xingyu Zhu

Synthcraft is a project that attempts to create an experience about chromesthesia.

desk setup 2
Influencer
  • Influencer culture
  • Social media
  • Xiaohongshu
Jessie Xia

This project is an interactive, branching story based on HTML, where users can immerse themselves…

The small mushroom of the project functioning outdoor
Ec(h)o
  • Physical computing
  • Remote communication
  • Human-nature relationships
Eadin Wang

Ec(h)o exhibits a vision for humans’ future use of technology, exploring how new-media design cou…

Video of interview with people with physical limitation
Empahty tools wearable devide
  • Empathy tool
  • Disability
  • Sensorial distortion
Anderson Lin

Sensorial distortion wearable device.

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