Historically used by scientists and engineers to test models, evaluate performance, and assess risks, simulation has been adopted by contemporary artists and designers as a technique for enacting concepts, creating dialogues, and speculating on imaginary futures. Simulation has become a rich tool for experimentation and expression.
Students will learn to develop simulations and agents using the Unity game engine. Creating custom scripts in C# will supply agents and environments with behaviors, states, sensing, affect, and more.