Semester Taught
Spring 2025
abstract 3d art

Historically used by scientists and engineers to test models, evaluate performance, and assess risks, simulation has been adopted by contemporary artists and designers as a technique for enacting concepts, creating dialogues, and speculating on imaginary futures. Simulation has become a rich tool for experimentation and expression.

Students will learn to develop simulations and agents using the Unity game engine. Creating custom scripts in C# will supply agents and environments with behaviors, states, sensing, affect, and more.