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Physical Installation
Nature.exe
  • Multimedia Installation
  • Web Art
Shao Yanrui

Nature.exe is where the Web Crawler and slime mold finally unite, combining hierarchical digital logic with decentralized biological intelligence to reimagine the internet typology.

The main vertical screen (left) is the interactive display where users explore the system. The smaller monitor (right) acts as a reception-style entrance screen, introducing visitors to the concept of EmotiDance Studio.
EmotiDance-------the interplay of movement, thought, and technology without music intergration
  • Interactive Website
  • Dance Visualization
  • Dance Visualization
  • Embodied Interaction
  • Experimental Notation
Jinhe Jiang

EmotiDance Studio is a motion-based emotional tracing system that transforms a dancer’s movement and sound into live visual notations—inviting both dancers and non-dancers to explore a new perspective on embodied emotion without relying on music or choreography.

Front View of the Installation, Clear Portrait
A Modern Poem about Digital Death, 2024
  • Installation
  • Sand Art
  • Digital Death
Zhiqi (Angy) He

This project explores the contradicted simultaneity of ephemerality and permanence, digital and analog, hold on and let go shown in the features of postmodern death, discussing the real essence of digital remains. The artists utilizes the combination of screen and sand to create a visualization of digital death and re-remembering.

fabricated table side (sensory)
Xenses
  • Speculative Design
  • Sensory Experience
  • Immersive Performance
Cindy Liu

Xenses is an immersive installation that speculates on the future of sensory experiences and human perception through a blend of VR, performance art, and a fictional luxury pop-up store. This visionary project offers a provocative glimpse into how advanced technologies could alter our reality, underscoring the potential consequences on natural resources, consumer behavior, and social disparities.

A player is experiencing my project
ScanVenger: Unraveling the Signals of a Dystopian Future
  • Interactive Storytelling
  • Transmedia
  • Analog-Digital Fusion
Shengyang Peng

Step into a dystopian world where technology and storytelling converge in an immersive Interactive Storytelling. Wear the device, becoming a ScanVenger and decoding Morse code signals to uncover a tragic tale of unintended consequences and hidden vendettas orchestrated by an advanced artificial intelligence.

Controlling the virtual player via walkie talkie
All Part of the Game: Connecting Two Players Between the Virtual World and Reality
  • Social Connection
  • Immersive Gameplay
Vivianna Mo

All Part of the Game is a two player physical and digital immersive game experience exploring the use of video games to foster social connections. Utilizing physical interactions such as real-time tracking and live video feed to reflect movement in the virtual environment, the two players have to collaborate between a divided wall to complete four different levels via verbal cues.

The Choreographer is dancing.
Bloom
Xie Sihan

Bloom visualizes ectogenesis through an artificial womb, fostering critical dialogue and shaping a diverse narrative on post-feminism.

The beginning stages of an expanding image
infinitecanvas
Stanley Virgint

Infinitecanvas is an experimental platform that empowers users to collaboratively create and expand images using textual descriptions, leveraging AI technology and community-oriented design to pioneer a new approach to online art and collaboration.

Avatar Skin
Avatar Skin
Freya Zhuang

The project seeks to blur the boundaries between our physical and digital selves by linking the avatars' skin to our tangible, living skin. Through the integration of electronic components and the unfolding of UV maps from digital avatar models, the project facilitates communication between our virtual and real identities.

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